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    Diablo How do you lifesteal with Bazooka wizard?. I equipped gear from the guide and was dead instantly.

    Diablo How do you lifesteal with Bazooka wizard?. I equipped gear from the guide and was dead instantly.


    How do you lifesteal with Bazooka wizard?. I equipped gear from the guide and was dead instantly.

    Posted: 01 Feb 2020 07:32 PM PST

    How do you lifesteal with Bazooka wizard?. I equipped gear and was dead instantly.

    submitted by /u/Mario_Bishop to r/Diablo3Wizards
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    AoV FoTH needs help!!!

    Posted: 02 Feb 2020 12:37 AM PST

    Hello experts,

    I'm at 705 paragon and can clear GR94-95 but not without getting one shotted here and there. My questions below:

    1. I'm using a dark light as main weapon but also in the cube is this dumb?

    2. I've replaced stone gauntlets with Khassett's cord is this also not right?

    3. When I've had stone gauntlets in the cube I get slowed to the point where I'm frozen and can't move. I understand it's for the DR but not being able to move really sucks.

    4. Please explain like I'm five why Pig Sticker is best for FoTH/HF?

    5. To approximately which level GR is FoTH only build viable?

    6. I'm using Trapped, Stricken and Vengeance is this correct?

    7. Also have Akarat's (prophet), Steed (Endurance), Iron (Flash), LoV (Unstoppable force) and Judgement (Debilitate)...should any of these be swapped out?

    8. Also have Fervor, Holy Cause, Finery and Long Arm.

    I am a VERY casual player and do not possess the knowledge and experience of most of you but I'm slowly learning. Diablo for life!!!

    Ps. Thank you in advance

    submitted by /u/RickRudest to r/Diablo3Crusaders
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    Impale Overpenetration vs Ricochet

    Posted: 01 Feb 2020 09:24 AM PST

    topic guys, what do u prefer and why

    i feel ricochect is less effective cause of mass amount of mobs in grifts

    submitted by /u/MarvelStrikeNoob to r/Diablo3DemonHunters
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    Mundunugu Set theory crafting

    Posted: 01 Feb 2020 08:18 AM PST

    Without the new Witch Doctor set, I was able to acquire a Mana Per Second of 522.48. This is running the LoD build, and has the maximum values in each slot you could possibly get Mana / Second on. For those that don't want to click to check the link:

    1. Maximum Mana - 1911

    1.1 Head -Mask of Jeram - 150

    1.2 Right Finger (Stone of Jordan) - 150

    1.3 Main Hand - Barber - 150

    1.4 Off-Hand - Gazing Demise - 150

    1.5 Paragon Points - 50 Points - 200

    1.6 Passive - Soul Harvest - 188

    1.7 Passive - Spiritual Attunement - 174

    1. Mana Regen - 638.92 - 31,946% damage bonus minus Gruesome Feast AND Rush of Essence

    2.1 Equipment - Head - Mask of Jeram - 14.00

    2.2 Equipment - Main-hand Barber - 14.00

    2.3 Equipment - Off-Hand - Gazing Demise - 14.00

    2.4 Passive - Big Bad Voodoo (Rain Dance Rune) - 250.00

    2.5 Passive - Inspire (Templar Skill) - 7.00

    2.6 Passive - Spiritual Attunement (Passive) - 38.23

    2.7 Passive - Vision Quest (Passive) - 154.89

    2.8 Cube - Hexing Pants of Mr. Yan - 96.81

    1. Missing from Formula

    3.1 Rush of Essence - 10 Mana Regen over 10 Seconds when using Spirit Barrage, Harvest or Walk = 500% more damage

    3.2 Gruesome Feast - Health Globe Pick up = 10% maximum mana AND 10% maximum Intelligence for 15 seconds * 5 stacks = 10% maximum mana AND 50% maximum Intelligence = 10% maximum mana increase = 2% mana regen per second increase because of Spiritual Attunement = 100% more damage for the passive.

    Confidence Ritual and it's 25% additional damage may be more useful here. Not to mention the damage increase from the additional 50% intelligence.

    Seems a no brainer to include Gruesome Feast and stack Health Globe radius.

    This has us still sitting at 52% CHC and 430% CHD, and being able to stack Area Damage to 70% as well on the normal slots as the Mana Regen doesn't take any Area Damage slots, conveniently enough.

    Mana Regen goes on Head, Hands, and skills. Area Damage goes elsewhere. So at the Maximum 638.92 (It appears?) with a maximum mana of 1,911, we would have 31,946% damage opposed to the 17,500% damage that was mentioned previously.

    Again, these are using the LoD items currently and not the new Mundunugu Set (that's a fun word to say in your head), so this may change but presuming the set doesn't utilize the hand items (as they buffed both hand items, and that wouldn't make much sense but even if it does use the hand slots, they will still be able to roll mana per second), we will be fine. Even if the Set uses the head slot, it will still have a Mana Regen Per Second stat able to be rolled on it, or it might even be a mandatory roll because of the set bonus(?).

    If we use the Languish Rune from Soul Harvest instead of the Swallow Your Soul rune, we lose 206 Maximum mana giving us 632.12 Mana Regen Per Second. This would in turn translate to 31,606% damage. A difference of 340% damage from the rune change, a little over a 1% damage loss.

    This would also cause us to further suffer an armor loss penalty of 4,339 or 4.93% armor negation. It seems to me that the loss of 4% armor may be too steep for the additional 1% damage increase.

    Does my math look correct here?

    D3Planner - https://www.d3planner.com/777617998

    submitted by /u/Yellow_Odd_Fellow to r/Diablo3witchdoctors
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    UE vs Marauders Multishot

    Posted: 01 Feb 2020 06:56 AM PST

    Topic guys

    Got both primal yang and dead mans lagacy And wanted to build one

    submitted by /u/MarvelStrikeNoob to r/Diablo3DemonHunters
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