- I'm trying to download the original Diablo 2 by using the blizzard's Battle.net desktop client before installing LOD. I bought LOD and when I tried to install D2 it asked for a product key, I copy and pasted the key that I have but it didn't work. Do I have to buy D2 as well?
- Ideas for Diablo 4 and Future (Big Read)
- 140+ FPS and game is still stuttering ALOT! (Diablo 3 RoS)
- Fever Clan Open Recruitment
- do i have to play non seasonal to change difficulty more than 1 ?
- so how do i get seasonal rewards?
Posted: 06 Oct 2019 08:48 AM PDT Edit: The problem was that I didn't have the base D2 game bought. I thought that buying D2LOD would include the base game. I got it now thanks to everyone who helped. [link] [comments] |
Ideas for Diablo 4 and Future (Big Read) Posted: 06 Oct 2019 07:20 PM PDT Hi, my name is Philip and like so many others I am a Diablo fan viewing Diablo 2 as one of my favorite games ever played having played it several times on multiple occasions. Last year's Blizzcon (2018) I was hoping to hear something big regarding Diablo, either a second expansion to D3 or D4 being announced. But what we got was Diablo Immortal. The idea of a Diablo mobile game isn't a bad idea but it wasn't what I was hoping for and could have been a good extra thing alongside something bigger. With no big Diablo announcement for the second year in a row it made me wonder if Blizzard had any ideas or if they had been putting it too far to the side. Regardless of what was true and not it got me thinking on what ideas I would have for a great Diablo game and for the coming weeks I thought about that. After a few month I had enough ideas gathered for the basis of a game which I was proud of and made me excited. But this created a problem in the form of a want to share it and getting it seen as well as the "what if" I tried feeling which could turn into the "what if" I had tried feeling. So that is what I did. I tried to find a way to get my ideas seen by the right people without having them seen by the public. My first attempt was through twitter thinking I could send a private message to the people connected to Diablo or Blizzard that I could find. However this did not work as I had hoped but I tried regardless. https://twitter.com/SwedPhilipK/with_replies My second attempt was through applying for a job at Blizzard at any of their open positions within their "Diablo UNANNOUNCED PROJECT". At the time (May 15) they had 10 job openings within the Diablo team and I applied for them all using my down written ideas as the bulk of my resume. I wasn't qualified for any of the positions, except maybe 2 (Narrative Designer & Senior Quest Designer), but the point was to try and get my ideas to the right people and hopefully get some kind of responds. To my knowledge this also failed though all I got was automated responses saying my application was denied and since I had no verification that my ideas had truly been read or even seen the "what if" feeling remains. Which is why I am here. This is my last attempt. Not so much to get my ideas seen by the right people but to make that "what if" feeling disappear. Now these are my ideas for what I think would make an awesome Diablo game but I am fully aware that it won't be for everyone. As with any Idea you can't ask everyone to like it but you can hope that a majority will and a minority wont. The ideas I am posting here are what I sent to Blizzard but with some extra added explanations on some parts since I felt it was needed here and I didn't want to make my "resume" too big on over explanations. Feel free to read them if you are interested and if you do I'd like to thank you regardless of your opinions. Character building:
Example: Say that you're exploring the world and find a NPC who is an Old man. Talking to him reveals that he was once a Crusader giving you some lore and perhaps a small side quest. But if you're a Barbarian talking to him he will also mention that he has always admired the power and strengths of the Barbarians and thought that if they learned the skills of a Crusader they would be the most powerful Crusaders of all. So he offers to train you what he knows giving you the option of becoming a Barbarian-Crusader with all the possibilities that implies. Example of starting classes and "Trained" subclasses: Assassin : Demon Hunter, Phoenix (Elemental Martial arts), Shadow Arts Barbarian : Crusader, Earthshaper, Berserker, Shapeshifter Bear (Male & Female) Paladin : Crusader, Demon Hunter/Exorcist, Iron Wolf, Thornes/Martyr, Phalanx Druid : Wind Speaker, Shapeshifter, Shaman, Tree Speaker, Magma, Lycanthropy Amazon : Valkyrie, Demon hunter, Oracle Sorcerer : Pyromancer, Thundermancer, Cryomancer, Chronomancer, Aquamancer, Arcane, Melee, Iron Wolf, Witch (Female), Warlock (Male) Necromancer : Blood, Bone, Flesh, Witch (Female), Warlock (Male) Witch doctor : Spiritcaller, Fate Painter, Witch (Female), Warlock (Male) Monk : Elemental, Spirit Guardian (These subclasses are essentially unique class gimmicks I could think off. I can go through them all but that would be a bit much as well as they all depend on how the base skill trees look and what gimmicks they have.) <> The Amazon class should be a Female only class and to make it symmetrical there should be a male only class as well and I believe Druid is the best choice with the explanation that only male Druids can shapeshift due to them being closer to their primal side. (Monk would have been more logical but D3 had female Monks and I liked them more than male Monks.)
Example: Ruby = + Dmg, Topaz = + Power lvl (counter), Sapphire = - Cost, Diamond = - CD Rare Jewels (Like in D2) or Epic Gems (Like in D3) can be used instead of a normal Gem in certain skills and has the power to change the ability's function just as Runes did in D3.
Example: A Barbarian using a two-handed sword will have the same attack profile no matter what two-handed sword he/she uses but swapping to a two-handed axe will represent a different attack profile. (Attack speed should be the only difference between different weapons of the same type but range/reach could also be one that affects the attack profile). Most Classes/subclasses only have 1 attack profile per weapon and weapon setup but some have more as well as some high end weapons (Legendary & Rune Crafted) could have access to unique attack profiles. Example: The Iron Wolf subclasses for Paladin and Sorcerer has access to a weapon setup of Shield+1H weapon with the weapons being Sword, Mace, Dagger, Scepter (Paladin) and Wand (Sorcerer). They have access to attack profiles of either melee or ranged attacks for their weapons. All characters will have access to 2 weapon loadouts that can be swapped between in combat (like in D2). Weapons can be copied over to the secondary slot so that there is no need to farm for 2 of the same weapon if the same weapon is wanted in both loadouts. All weapons equipped should be shown on the character at all time. Swapping loadouts will swap the primary and secondary actions giving the ability to swap between different attack profiles (primary) and different skills equipped in the secondary action slot.
Example: * Alchemist: Potions (Healing, buffs, status effects), bombs (Explosive, fire, ice, poison, Holy water) <> Holy water is an effect that slightly burns the forces of dark (Demons & Undead) and slightly heals/protects the forces of Light (Angels & most humans) as well as boosting the effects of Holy Spells increasing their damage or healing to targets under its effect making it a great tool for characters using Holy type abilities. * Jewelcrafter: Upgrading Gems and crafting Jewelry * Blacksmith: (Not sure how to make it work, yet, but maybe a version of D3s) * Enchanter? (Maybe or just put her functions at the Blacksmith. Reroll + Transmog) * Runecarver: Upgrading Runes and crafting Rune Word gear Gameplay:
Examples of PvP Modes: Duels, Arena, Capture the Flag, Conquest, MOBA and Battle Royal. (I will make a brief explanation of the BR and MOBA mods at the end.)
Example: Enemies standing in water or whom you have used a water ability on takes extra damage from lightning but reduced damage from Fire.
Example 1: Enemy Sorcerer casts Arcane Orb at you and you cast your own Arcane Orb into it. The power level of both attacks are equal resulting in a massive arcane explosion where they collide. Example 2: Enemy Amazon casts Ice Arrow at you and you cast Arcane Ord into it. Your Arcane Orbs power level is much greater resulting in it negating the Ice Arrow, creating a small ice explosion at the collision and continuing forward in its path. Example 3: You cast Arcane Orb towards enemy Barbarian who casts Bash into it. Your Arcane Orbs power level is slightly lower than the Barbarians Bash resulting in and arcane and physical explosion towards you in the Barbarians hit direction. Abilities can affect 3 areas: middle, above and ground and abilities can only counter if they affect the same area. Most defensive abilities will affect multiple areas and most offensive abilities will affect only 1 area. Primary attacks have a minor power level. World:
<> Cities and towns will have Taverns, Inns and Bars that function as hub locations to meet up with other players and chat, ask for help and join up into parties. Each hub locations will show a limited amount of players, so that they don't become overflooded, but everyone online and in the game can chat with each other there. (I had ideas of the world becoming a bit more modern and industrial with steam being experimented with and some factories existing but I don't think it fits at this moment in the world of Diablo. Gunpowder however should exist.) Story:
<> During the game the player will face the dark world of man, the forces of hell and some forces of the heavens. <> All 7 great evils will be present as bosses: Mephisto, Diablo, Baal, Andariel, Duriel, Belial and Azmodan. They aim to finally take over Sanctuary once they see how their presents has molded it already. <> Imperius will be a boss when he decides to take matter into his own hands and purge Sanctuary.
<> In D1 it was a band of 3 adventurers that stopped Diablo, in D2 it was a band of 7 that stopped the forces of hell but in D3 the official lore should be that it was only 1 champion that saved the world, the Nephalem, and his/her companions. Due to there being multiple realities it means that the Nephalem is different in each reality but it is always just 1 who saved Sanctuary. The D3 Nephalem hero is stronger than the D1. D2 heroes. In "D4" however the official lore should once again be that it is a band of heroes working together. <> Lilith, Anarius and the Nephalem will be end game bosses. (This story arc is meant to be played over a base game and 2-3 expansions) Battle Royal:<> Rift Wars: Picture a big circle that is divided into layers with each layer being divided into sections. The sections decrease in numbers the further in you get until there is only the 1 middle section left. Players aim to progress through the layers by finding a portal in their section leading into the next layer while also collecting loot and XP in the section they are in. All the layers will after a time slowly crumble from the outside in and get destroyed killing everyone still in them unless they progress in wards with the last section also crumbling and killing everyone. Only a last survivor, the champion, may escape with his or her life. All players start in a random section in the outer layers (3-4 players per section). Each section is randomly created with random biomes. Within each section there will be loot and XP cashes in forms of chests, barrels, weapon/armor racks, scrolls, shrines and more. There will also exist NPC monsters that offer rewards with a challenge ranging from small easy monsters that offer minor rewards to elites and champions all the way up to mini bosses that offer the greatest rewards for the greatest challenge. It is up to you to decide if the risk is worth taking though other players can also jump you and try to either kill you or steal your kill. But monsters will not function heavily on agro but will see every player as an enemy and attack whomever is closer or is the bigger threat. With the loot and XP players gather they build their characters just as they do in the normal game but with some restrictions like a lower lvl cap and simpler items that are ranged into categories (Exp: stat heavy, +skill heavy, ranged damage, melee damage and hybrid) having different rarities increasing the stats. With the XP you get you level up and get skill and attribute points to allocate within the base structure of your selected class. Shrines, scripts and tombs can be found easy or through challenges like puzzles that give you XP, skill points or the possibility to learn a subclass or reset your build. MOBA:<> Fated Reality: The character build structure is the same as in Rift Wars but instead of finding items and scrolls you buy them from your home base or secret shops with gold that you get from killing mobs and enemy players (Just like normal MOBA's). Unlike normal MOBA's though your camera will be locked on your character and you won't have a minimap that shows what is happening so team communication will be very important. You can fast travel to locations via waypoint portals that have a cooldown after use. The map designs are that your home base is a human town guarding a pure Worldstone and on the other side is a Demon stronghold housing a corrupted Worldstone. Your goal is to destroy the corrupted stone before the Demons destroy the pure stone. Outposts are placed outside the home bases that needs to be destroyed before you can progress. The maps needs to be mirrored since players will always view themselves playing on the Human side and the enemy being skinned to play as the Demon side. Maps could have an extra objective that once finished helps your side. [link] [comments] |
140+ FPS and game is still stuttering ALOT! (Diablo 3 RoS) Posted: 06 Oct 2019 01:06 PM PDT I'm not sure why my game is stuttering so much. I started playing after taking a hiatus (a few months at least) and I never had an issue with stuttering. I was playing at all highest settings. I have a GTX 1060 3GB with a Ryzen 2700x. I have tried a few guides to try and get the stuttering to stop but no luck. I have gone into the txt document for the game and adjusted the settings there per the guides I have seen. I have adjusted the settings via Nvidia control panel, as well as in game settings. Is it my hardware or is this a common issue? [link] [comments] |
Posted: 06 Oct 2019 06:46 PM PDT Hey all, I am an officer at Fever Clan, a multigaming community with over 1000 ACTIVE members among all our titles, and 105+ active members of our D3 section. We are way more active on NA than EU. We are looking for mature, non-toxic players to fill our ranks for both Seasonal and Non-seasonal side of the game. Seasonal side is way more active. We have seasonal launch events, weekly organized game nights on various nights, and we have larger events for some weekends. Basically if you want an active group that is always up for games, give us a try! We also play HOTS, OW, SC2, WOW, LOL, PUBG, and other titles. What we offer in our D3 section: - Large playerbase for Diablo 3 - D3 playerbase - mostly seasonal players - We host weekly game nights and events - Seasonal Greater Rift competitions with prizes - Our own D3 Discord channels on the Fever Clan Discord - Seasonal D3 teams with varying goals and times - Playerbase that does not cheat or exploit to compete against - Good discussions and banter on D3 channels in Discord (The place to be) What we require of you to join our in-game only clan: - Follow the Fever-Rules (in summary): Act mature, be respectful and remain calm - Have a team player attitude and most importantly be drama free If you're interested and would like to join us in game, then please follow those steps:
Potential members applying to Fever must be at least 18 years or older. You can become a full member by registering, submitting an application, and then completing an interview on our Discord server. The interview is quick and nothing to worry about! Register here: http://feverclan.com/forums/register.php Submit application: http://feverclan.com/forums/misc.php?do=application Interviews: Conducted on our Discord - https://discord.gg/EwHNfkb Questions? Please reach out to Zykath#1100 on in game. See you in game! -Bdoggg [link] [comments] |
do i have to play non seasonal to change difficulty more than 1 ? Posted: 06 Oct 2019 03:04 PM PDT like if i want to go from easiest to hardest without resetting character [link] [comments] |
so how do i get seasonal rewards? Posted: 06 Oct 2019 07:23 AM PDT people told me to make seasonal characters even if im not interested in restarting every season. well season just ended right? how do i get the reward set or whatever? [link] [comments] |
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