Diablo Ancient Sin Seekers - What to re-roll? |
Ancient Sin Seekers - What to re-roll? Posted: 22 Jun 2021 09:42 PM PDT https://www.dropbox.com/s/jpg5iou5sqm397q/RF.jpg?dl=0 Just had this drop, and I think the socket should be rolled off. Does anyone have other suggestions. What stat shou;d I aim for if I do roll off the socket? [link] [comments] |
Idea how to fix Arachyr Firebats Posted: 16 Jun 2021 01:21 PM PDT Firebats is today, arguably, the worst build for the WD. It lacks in damage, damage reduction, it doesn't have mobility, and it goes against type of the class (A pet oriented and/or hit and run character). This build is nor pet oriented nor hit and run. You need to fix yourself in a static position and tank enemies as much as you can. So, how do we fix it? I was thinking of a charging and release mechanic. Quite opposite than Jade. A mechanic where, instead of channeling damage through Firebats, you could ACCUMULATE the channeled damage and release it all at once. Of course, Firebats now should be able to be cast as you move around and not be interrupt by ANY skill (HEX, I'm looking at YOU!). If you charge and release the damage of the Firebats you can fix some problems:
It would go like that:
Changing that mechanic and the build would be viable again to be played and maybe would need some buffs in damage and damage reduction in numbers only. [link] [comments] |
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