Diablo Closer Look at Diablo 2 Resurrected Monsters Part 2 - PureDiablo |
- Closer Look at Diablo 2 Resurrected Monsters Part 2 - PureDiablo
- Blizzard and Epic vets for lightforge games
- D2Rα — all Act I & II Models Datamined — feedback
- While they are working on assets based on the original artworks, shouldn’t they also create unique appearance to “Rushed” recoloured assets? Ie: Countess and Arkaine valor
- Diablo II/IIx Founder and Designer AMA Active Now
- I wish there would be a viable Electrocute build in the game
- Will this get me the Avarice conquest?
- Equip Mod for Merc D2R and LoD
- First usable Primal this season.
- Made this today. I hope some will like it. Put lots of effort into its composition.
- Should they enable those runewords in D2R?
- Hello everyone!
- Why does Diablo 2 have so little inventory space? I think it should be increased 10 times
- There should be "Shiny" unique items. A really low %odd for eligible unique item to drop with the Diablo 1 model(remastered)
Closer Look at Diablo 2 Resurrected Monsters Part 2 - PureDiablo Posted: 14 May 2021 10:38 AM PDT
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Blizzard and Epic vets for lightforge games Posted: 14 May 2021 05:09 AM PDT
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D2Rα — all Act I & II Models Datamined — feedback Posted: 14 May 2021 11:31 AM PDT Diablo II Resurrected Alpha Model Datamining (different from the Purediablo one, all models & looking like they do ingame, except for the fire golem) What do you think? I absolutely love the effort and attention to detail that went into these models, excellently done, Vicarious Visions. There is some contrast in 3 models though, not in quality, I should emphasize, but design choices;
We're only in Alpha and the fact that only 3 models are subjects of constructive criticism and the rest of the so many models from act 1 & 2 exceeded expectations (at least in my opinion, feel free to add feedback) is a proof that VV is doing truly an impressive work worthy of being a remaster of a genre defining, standard setting masterpiece classic like Diablo 2. [link] [comments] | ||
Posted: 14 May 2021 01:45 PM PDT We all know that Diablo 2 release was rushed and if they had the time they would have made those assets look Unique. As a shortcut they just changed their colour As in the title the examples are
It would be awesome if they all looked unique There might be artwork for some of them in the archive and for those that don't... I trust VV to make them look cool [link] [comments] | ||
Diablo II/IIx Founder and Designer AMA Active Now Posted: 14 May 2021 09:31 AM PDT | ||
I wish there would be a viable Electrocute build in the game Posted: 14 May 2021 05:09 AM PDT Because it is really fun to zap around with it… https://i.imgur.com/9NPUzus.png https://i.imgur.com/yfB073n.png Such a build could actually be useful if the Electrocute-related items Velvet Camaral (a Wizard Hat) and Myken's Ball of Hate (Off-Hand Source) also have a Damage Multiplier to Electrocute in addition to their current bonuses. An Electrocute LoD based build could then use these items:
Then maybe Starfire in the cube for additional Lightning Damage or a Serpent Sparker if the build is used together with Lightning Hydra (since it would synergize with the newly updated Fragment of Destiny). You would obviously use the Chain Lightning rune for Electrocute, that is unless you are getting that rune for free on an item (maybe also add the rune as a bonus to Myken's Ball of Hate or Velvet Camaral in addition to the damage multiplier). The only thing that this build would really struggle with are single enemies, since the Electrocute can not jump back and forth between two or more enemies if you only fight against one enemy, so it could use an item (either Velvet Camaral or Myken's Ball of Hate) that has the effect that it causes Electrocute to deal increased damage if it only hits a single enemy.
Eventually the DMO set could also buff Electrocute, so that there both is a DMO and a LoD version of the build. But even if there is just a LoD version it should be fine. https://i.imgur.com/7RV4nHz.png Is there anyone with me who also would be into such a build? I have played it and although it is not really competitive at the moment, it really is a lot of fun. [link] [comments] | ||
Will this get me the Avarice conquest? Posted: 14 May 2021 11:20 AM PDT New player here. I have filled an entire stash tab with torment 16 bounty caches. Will opening all these at once be enough to complete the avarice conquest? I'd like to get confirmation so that I don't waste this hard work. Also, does it matter if I open them in town or should I open them in some other area. [link] [comments] | ||
Equip Mod for Merc D2R and LoD Posted: 14 May 2021 06:58 AM PDT
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First usable Primal this season. Posted: 14 May 2021 07:14 AM PDT
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Made this today. I hope some will like it. Put lots of effort into its composition. Posted: 14 May 2021 11:12 AM PDT
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Should they enable those runewords in D2R? Posted: 14 May 2021 03:01 PM PDT
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Posted: 14 May 2021 06:55 PM PDT If any of you Diablo II players out there are looking for a place to share your cool drops, ask/answer questions, show off your characters, and more, I have something for you. Come join our discord server! We have a large community and are steadily growing in a relaxed and fun environment. There is an awesome community full of people who have been playing for 20 years and people who just installed the game. We have the best of the best here, including modding experts and coding geniuses. So join us! Link in the comments. [link] [comments] | ||
Why does Diablo 2 have so little inventory space? I think it should be increased 10 times Posted: 14 May 2021 04:58 PM PDT In Grim Dawn i currently have about 5 tabs for inventory and 3 for stash Meanwhile Diablo 2 has almost no inventory space Why? I think it should be increased 10 times Why did the creator of the game, Anders Breivik, decide to make it so little? [link] [comments] | ||
Posted: 14 May 2021 07:43 AM PDT
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