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    Diablo Fluffys poison scythe

    Diablo Fluffys poison scythe


    Fluffys poison scythe

    Posted: 18 Jul 2020 07:52 PM PDT

    Ok so I'm running all the correct peices and skills for the build and my LOD gem is currently 89 with about half of my items being ancient. Paragon lvl is 720 as well I'm currently pushing GR93 with no problems until the RG. Once the RG shows I struggle to kill them I just can't seem to get enough Dmg from this build to reliably kill the RG above GR 93. So for you guys who are running this build how are you guys clearing the RG at the higher GR since this is supposed to be a push build?

    submitted by /u/yatyas89 to r/Diablo3Necromancers
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    Is Seismic Slam Barb viable in higher GRs?

    Posted: 19 Jul 2020 01:49 AM PDT

    This is my first true tryhard season in diablo and I went with a Barb for the MOTE set, and I love utilizing it for seismic slam! I have all Ancient Gear except for bracers as well as Ancient Fjord Cutter + Echoing Fury and can easily clear GR 75-80 within three minutes or so.

    Pushing GR 95+ as a challenge rn and am definitely slowing down hard. I think SS is fun but I know WW builds are insane. Should I invest time into developing/gearing a WW build for higher rifts or start augmenting my SS build with gems and such?

    submitted by /u/rockleesbowlcut to r/Diablo3Barbarians
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    which one is better? im paragon 1500 if that has any meaning whatsoever, also with the primal chest my average resistances are 800 with dex gems

    Posted: 18 Jul 2020 07:29 PM PDT

    first time wizard user

    Posted: 18 Jul 2020 05:16 AM PDT

    any good builds i should try?

    submitted by /u/_Streaker_ to r/Diablo3Wizards
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    POJ Electric Field TR 100+GR

    Posted: 18 Jul 2020 05:12 AM PDT

    I prefer the play style of Electric Field to Flurry even though I fully understand Flurry does more damage. Not an expert in the mechanics of the game, therefore reaching out to have ya'all help min/max my build for mainly solo play.

    Passives: Yatar, Path, Harmony are set, is Relentless Assault, Momentum or Seize the Initiative better for an Electric Field build?

    Actives: For most of my leveling I have been using Water Ally which freezes for 3 secs and not Wall of Wind/CS in addition to Blinding Flash/FIL. Been testing Wall of Wind to see if I like it better. One thing I notice is Water Ally keeps Rift Guardians & Elite packs frozen for a lot longer than Wall of Wind. I am open to suggestions.... Serenity is used by many, however, I find my timing sucks.... so not sure that is alternative for me

    Gems: Using Emeralds over Diamonds for the extra DPS

    Legendary Gems: Taeguk, BoT, Esoteric Alteration. Last season used Molten Wildebeast Gizzard, using Esoteric this season. Feels like the choice between the two is preference & no best, however would love feedback!

    Neck: Squirts vs Flavor of Time. I have both, which one more effective for a Electric Field TR build? Love the feeling of x2 pylon life. Never ran Squirts before... not sure I like the 50% more damage... thoughts?

    Rings: Testing New SoJ now versus the Zodiac it replaced. The idea of having 75-85% more damage from cold, Fire, Holy, etc... on my Sweeping Wind stacks (and Water Ally if I return to him) +27% Elite Damage seems too good to resist. However my CDR is currently 69% so I do have Desert Shroud downtime without Zodiac. Thoughts?

    Weapons: Echoing Fury vs Vengeful Wind? Are the ten extra stacks of Sweeping Wind providing more damage than Echoing Fury Buff for an Electric Field build (especially if I am using SOJ)?

    Feel free to give advice or comment on anything I may have missed as well.... Thanks in advance for any and all constructive feedback

    https://us.diablo3.com/en/profile/Halt-1630/hero/122841575

    submitted by /u/Halt_Yipp to r/Diablo3Monks
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    Primal Valla's Bequest - Bleed or Strafe?

    Posted: 18 Jul 2020 10:32 AM PDT

    Which stat to reroll to cdr on this little rogue?

    Posted: 18 Jul 2020 04:23 AM PDT

    Build Advice

    Posted: 18 Jul 2020 06:35 AM PDT

    I have been unlucky getting a good dawn this season. I have a good ballista and banquest though.

    I can pretty much speed clear till almost 95. My problem now is 100s. I can't survive as I pretty much get 1 shot and can't feel the same level of damage as I had in 95s.

    Can someone help me please? Here is a link to my profile: https://eu.diablo3.com/en/profile/Nyx18-2147/hero/135578265

    submitted by /u/Nyx18 to r/Diablo3DemonHunters
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    GR 110 IK HOTA BARB

    Posted: 18 Jul 2020 10:28 AM PDT

    I have been working on my build a while and I have tested many different items, skills, and passives. This is the best set I have come across so far. https://www.d3planner.com/374127914.

    It is close to icy veins with a few key differences. I would like to point out when I ran the 110 I did not charge past mobs to target elites. When I ran I walked the maps engaging elites, mobs, and stragglers.

    Using more skill and tactic there is a chance a player could complete a 115 but I have yet to test it. When playing one major concern is the fact you will lose fury attacking more than 3 enemies at once. I have concluded targeting enemies near the outskirts but still inside the mob will prevent this from happening in most cases.

    When I ran this game I did die a few times due to heavy hits between buffs expiring and being casted. This was due to my own fault, but the run was completed in a little over 14 minutes.

    My plans to proceed include changing my dodge chance skill to either increased damage to or reduce damage from enemies affected by shout.

    If I manage to push past a 110 gr I will edit with the changes displayed.

    submitted by /u/CommissionSpecialist to r/Diablo3Barbarians
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    Barbarian Whirlrend build

    Posted: 18 Jul 2020 08:52 AM PDT

    https://www.d3planner.com/414353854

    Can't seem to get higher then 100 GR. Any suggestions

    submitted by /u/dia_naji to r/Diablo3Barbarians
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