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    Diablo If I put Rend on the skill bar, does the WotW Whirlwind activate it's runes?

    Diablo If I put Rend on the skill bar, does the WotW Whirlwind activate it's runes?


    If I put Rend on the skill bar, does the WotW Whirlwind activate it's runes?

    Posted: 21 May 2021 01:21 AM PDT

    Looking at builds and they all have Rend on the skill bar, for the purposes of casting it as from what I understand, area damage doesn't proc from the WW versions of it.

    I'm not at a level where I need this yet and as a result, I don't have Rend on my skill bar, instead opting for Ignore Pain.

    If I put the heal rune on Rend on my skill bar for example, does that mean my WW will use Rend's heal?

    submitted by /u/Lanceuppercut47 to r/Diablo3Barbarians
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    Fire Bird super toughness

    Posted: 20 May 2021 10:46 AM PDT

    trying to change up firebird build to just use explosive blast as dpsand i ended up with 4 billion toughness, did 100 GR in 10minutes, never diedHelm - firebirdhttps://gyazo.com/4baa2388a349688384eeb396a56f20f9

    heres a quick video i made of it

    https://www.youtube.com/watch?v=k6d65p4-ll4&ab_channel=EvilMerc8

    helm - firebird

    shoulders - firebird

    Neck - squirts

    Gloves- firebird

    Chest - firebird

    bracers - Ashnarrs shield potency

    belt - crimson

    pants or boots - crimsons/firebird

    ring 1 - obsidian ring

    ring 2 - halo of karini (got lucky and its primal ancient so im using it)

    Weapon - wand of woh or death wish

    Orb - orb of infinite depths

    Cube -

    weapon - wand of woh or deathwish

    armor - hergbrash binding

    ring of royal grandeur

    Skills -1 - explosive blast - chain reaction

    2 - Teleport - safe passage

    3 - Familiar - sparkflint

    4 - Storm armor - power of the storm

    LMB - MAgic weapon - deflect

    RMB - disentegrate - chaos nexus

    submitted by /u/evilmerc8 to r/Diablo3Wizards
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    GoD Cold Damage?

    Posted: 20 May 2021 01:08 PM PDT

    Dumb question, following the icey veins build, and I've just completed a GR100. The build calls for cold damage, which I haven't been focusing on much yet, but if HA is the primary damage dealer, where does it become cold damage? From what I see it's physical, so why would we want cold damage?

    Edit: thanks folks, wasn't in the in-game brief summary of Devouring Arrow. Makes sense now

    submitted by /u/iamnos to r/Diablo3DemonHunters
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    Why is Crimson + Briggs - Elements a bad idea?

    Posted: 12 May 2021 09:31 AM PDT

    What am I losing out when I blend Captain Crimson (and thus Royal Grandeur) with the Briggs build of Masquerade Bone Spear, dropping Convention of the Elements? Can't find any threads/videos discussing this option, so I assume I'm doing something horrible.

    I also get the impression Briggs is supposed to be harder to pilot than the other two usual versions. But isn't it easier to hit things when you can move them? I guess this (and a much better roll on my best Briggs than any of my CoE) is my main motivation to do this.

    For context, I'm around Paragon 750-800, doing GR90 in 6 minutes with this build. I haven't gotten to GR 100.

    What could I do better?

    And thanks for all the help in my last thread. <3

    submitted by /u/Yrths to r/Diablo3Necromancers
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    Casual Love for the Rathma's Rework

    Posted: 10 May 2021 02:53 AM PDT

    Relevant "about me" stuff up front: I'm a PC player with basically no interest in chasing a spot on any leaderboard. I like seeing how far I can push GRs with oddball builds created from whatever RNGeesus happens to bless me with instead of trying to find the most efficient way to find a particular piece of gear. My favorite thing since the game started was the implementation of the Legacy of Dreams gem because it really facilitates "get creative with what you have" which feels a lot better to me than "goddamnit 35 GR runs and recycling all my Kadala trash through the Cube and still no Requisite Band of BIS."

    I fucking adore what they've done with Rathma's set. The appeal of a Necromancer class in any game, for me, has always been playing the batshit insane death magic wielding zealot who commands a legion of reanimated affronts against Nature Itself - a one-man zombie apocalypse - and this rework really pulls the final nail out of the coffin on that one. The way that now permanent Revive minions combo off of the ones provided by Command Skeleton to simultaneously make you harder to kill and increase the usability of a skill literally called Army of the Dead is absolutely beautiful. I was excited when I read the set and blown away by the time I had even finished chapter three of the season.

    That the set itself only demands three skills has been a big part of the fun for me. It's really allowed me to experiment and tinker with the rest of my build in a way that evokes a power hungry cultist coming across a strange artifact in a crypt. I found a couple of things that boosted Corpse Explosion and immediately thought "what if." I mean, once I raise my collection of weird dead things, the rift is just littered with corpses that are just going to waste right? How about I sacrifice some health to make suicide bombing blood spiders to get more creepy shit skittering around the screen while feeding my HP based CDR scheme? Oh, what's this? A phylactery that boosts the crap out of Scythe damage when I spend Essence? Maybe I should try Singularity Mages since I have the ring that gives me two in this pile of cool stuff I found. Oooh wait, how about Kill Command on my skeletons and really take advantage of the increased respawn rate? Oh oh oh what if I launch a bunch of exploding skeletons into a pack, Blood Rush into it, and use Close Quarters on CE with Bone Armor stun, Krysbin's Sentence, and that boosted Grim Scythe damage as a closer in case something survived? Hmmm... What else can I do with all these dead bodies... I really don't want to leave them just cluttering up the place, it's just wasteful. Reduce, reuse, reanimate after all. Oh! Corpse Lance has a stun rune! Now my Revives can just swarm everything doing triple damage while I cackle maniacally from the eye of a hurricane made entirely of bone shrapnel and viscera! YOU WILL MAKE A FINE CORPSE WEAKNESS CONSUMES YOU- Okay you get it.

    TL;DR: 10/10, Rathma's set is fantastic. Dear Blizzard's D3 team, <3.

    submitted by /u/ARedditorCalledQuest to r/Diablo3Necromancers
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    Power level season PS4

    Posted: 10 May 2021 01:37 AM PDT

    Hi, Can someone power level me to 70 so i can start playing my first time necro? Thanks :) PSN: xhema53

    submitted by /u/xhema123 to r/Diablo3Necromancers
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