Diablo Diablo II Resurrected Wallpaper |
- Diablo II Resurrected Wallpaper
- I 3d printed and finished Tyrael's Sword: El'druin, Sword of Justice!
- Diablol 2 Ep 17 "Big Brain Play"
- So happy
- All "ladder only" items and runewords should also be available on non-ladder.
- [Art] Greater Mummy & Unraveller
- Original recording of the cows in The Secret Cow Level
- With the follower revamp, is the cap on their damage lifted?
- Any Nintendo Switch players?
- BlueTracker | Compilation of Blizzard's comments of the week
- Diablo 2 on Battle.net
- Faction/Reputation system that works with D4?
- [HELP] Trouble connecting with one specific friend
- I missed Diablo2!
- Question about Diablo 2 item drop data
- Diablo 2 Resurrected Switch Crossplay?
- What do you think about time gated (daily/weekly) content?
- Buying classic D2 vs D2R
- Almost all D2:R posts and no D4 posts... hmm..
Diablo II Resurrected Wallpaper Posted: 13 Mar 2021 07:35 AM PST
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I 3d printed and finished Tyrael's Sword: El'druin, Sword of Justice! Posted: 13 Mar 2021 01:32 PM PST
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Diablol 2 Ep 17 "Big Brain Play" Posted: 13 Mar 2021 05:00 AM PST
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Posted: 13 Mar 2021 04:42 PM PST Decided to say fuck it and went out and bought a nice laptop and first thing I did was download Diablo and now re grinding. Can't wait for the remaster. [link] [comments] | ||
All "ladder only" items and runewords should also be available on non-ladder. Posted: 13 Mar 2021 06:41 AM PST And single player. I mean, there's really no good reason why non-ladder and single player characters shouldn't have been able to obtain them. There's really no good reason to exclude non-ladder and single player characters from being able to get that 10%-20% of the top level items in the game. Both ladder and non-ladder characters are completely separated, and I doubt that shared stash would work in between them, so you probably won't be able to boost your new ladder characters with items brought over from non-ladder games anyway. It's also a very weak argument to say that "It's an incentive to play the ladder" or something like that. Your incentive to play the ladder is to be at the top of the ranking. That's it. Nothing more. If they'll really make ladders last 3 months tops, then that doesn't leave much time to get these items and runewords, as they're really rare anyways. That's really the only QOL change that I would like to see. [link] [comments] | ||
[Art] Greater Mummy & Unraveller Posted: 12 Mar 2021 09:44 PM PST
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Original recording of the cows in The Secret Cow Level Posted: 13 Mar 2021 09:14 AM PST | ||
With the follower revamp, is the cap on their damage lifted? Posted: 13 Mar 2021 04:43 PM PST Followers used to be capped at like 50% crit, 150% crit damage iirc, so there was a sorta cap on how high their damage could scale, I was just wondering if it will still be a thing? [link] [comments] | ||
Posted: 13 Mar 2021 09:54 PM PST Looking for some people to play with on the Nintendo Switch. Long time player but I am new to the switch. Drop your friend code here. [link] [comments] | ||
BlueTracker | Compilation of Blizzard's comments of the week Posted: 13 Mar 2021 12:00 PM PST | ||
Posted: 13 Mar 2021 11:36 AM PST Does anyone still play D2 on official servers or everyone just plays PD2 or MedianXL nowadays, I have had so many disconnects since I've been playing on Battlenet and I know it could only be just me that has connection issues but it looks quite dead in there too. Where does everyone get their D2 fix from? [link] [comments] | ||
Faction/Reputation system that works with D4? Posted: 13 Mar 2021 09:44 AM PST Introduction:I'll be posting a few random ideas for in-game activities I had recently in separate posts, those ideas are not meant to be taken as serious attempts at designing an endgame activity / progression system. I'm mostly writing it for fun. All numbers, items, rewards, and everything like that is just an example. None of the ideas is specifically meant to be a progression system or an endgame system as those ideas are merely the big picture, the generalized core of the idea, with some examples, that can be adjusted, changed or balanced. The main reason for sharing these ideas is to have fun, ideally creating a discussion and to provide some feedback, and I feel a need to share those ideas, regardless of how likely people are to agree with me or not, simply because I believe that variety of in-game activities is incredibly important and even if someone dislikes my idea, they might come up with a better one as a result. It's also important to point out one thing that applies to pretty much everything I post and I think it's important to Diablo and it is a core element of the game:
The Idea:This is pretty much taken from Grim Dawn and some RPGs. I think D4's open world provides a good opportunity to introduce some progression systems in form of Factions and Reputation / Devotion Systems. Factions can be regional. They can include different guilds, organizations, towns, etc. Some examples could include the 3 Rogue-unique factions, Iron Wolves, Zakarum Order, Brotherhood of the Horadrim, Caldeum, or any single town, camp etc. There could also be a negative reputation system tied to different monster families. Those factions could have their Reputation or Devotion systems. The reputation could also be simplified to regional reputation. Because the general ideas is the same in both cases and only the scale and complexity changes, I'll describe the simplified version. As you complete quests, bounties, clear dungeons, and do other things to help people of any given region, you gain reputation in that region. You can have 5 reputation levels, each unlocks new possibilities and rewards.
In addition it would be interesting if unlocking different levels of reputation would unlock short story questlines specific to that region, this would give you the feeling of the world being truly alive, because as you do your own thing out there in the open and gain the reputation, occasionally new quest in that regional story questline would appear. (If the system was faction-based and not region-based, we could have faction-specific titles, missions, reputation ranks, rewards etc.) As you kill enemies from a specific monster family, your reputation with them decreases and has 4 levels basically like in Grim Dawn.
Overall this system is not something people should feel like they're forced to do to maximize their efficiency, because pretty much all activities in any given region would increase their reputation anyway. So it's just here to add a feeling of progression, make the world evolve and adapt, make it feel alive, and you could get it by simply playing and not even knowing that reputation even exists, because everything you do in a region rants you reputation, which also makes sense because the world shouldn't wait for you to do some specific reputation quests in order to evolve, it should simply evolve kinda on it's own. This way, the system can also reset with each season without it being annoying, since you'll max out your rep at some point by simply doing dungeons, bounties, killing enemies, doing events, killing bosses and all the other stuff. Off-topic:Also from now on I will always complain about one thing in most of the posts I make just as a rule. The following isn't related to this post and the idea it presents, there's no need to read it, you have been warned: Blizzard, do not force me to play and see other people, let me play alone! At the very least allow private instances or guild instances. Give me a singleplayer experience like all other Diablo games did (I do not mean offline, I mean being able to create an online character and create a private lobby and simply play alone). Simply scale down all the unsoloable content like world bosses so that I can actually solo them, while scaling down the rewards I get too if you have to, idc. I absolutely hate interacting with others if I don't have precise control over when I'm doing it. I want to choose when to interact with the Shared World, not be forced into it. No one can deny that the ability to play alone was always one of the core elements in Diablo. No one can deny that D4 is drastically different from all other Diablo games and is very innovative. For the most part, I love the innovation and I'm not against pvp, multiplayer etc, but I'm against it being forced. I'm against not including an alternative, against not giving people a choice. And I think no one could possibly be against giving people that choice, even people who don't want to play solo at all don't lose anything by having an OPTION to play less efficiently (solo). Let everyone enjoy the game how they want to. [link] [comments] | ||
[HELP] Trouble connecting with one specific friend Posted: 13 Mar 2021 06:26 PM PST Hi everyone! I'm facing issues connecting with a specific friend online. Not only in D2, in every game we play, we either can't play with each other or we get a lot of ping. We tried configuring the router on each end a million times and didn't find a solution... We are kinda desperate already. We both live in the same country, and I can connect with any other friends except for this one in particular. What's most weird is that my gf who lives with me and connects to the same network as me, doesn't have absolutely any issue connecting with him. Any suggestions we can try? Thanks [link] [comments] | ||
Posted: 12 Mar 2021 10:33 PM PST After I heard about Diablo 2 Resurrected and watching every video about the game known to man I had a huge urge to get back onto Diablo 2 after roughly 10+ years of not playing it. I've been playing for a few days now and I really wish I never stopped playing. I seriously can't wait for D2 Resurrected, it's gonna be awesome! Who else hasn't played D2 in years and is now trying to get back into the swing of things before the game launches? When did you last play? [link] [comments] | ||
Question about Diablo 2 item drop data Posted: 13 Mar 2021 04:12 AM PST Where can I get the drop rates for the latest version of D2:LoD? For example, where does the data used by silospen come from? I'm doing some programming as a hobby, so I'm quite interested in making another drop calc with more features. Thanks! [link] [comments] | ||
Diablo 2 Resurrected Switch Crossplay? Posted: 13 Mar 2021 09:38 AM PST Hello, I couldn't find any information on this, so I thought I would ask here. Does anybody know if the Diablo 2 remaster will have crossplay between switch and PC? Really looking forward to introducing my partner to the series this way if so. Edit: Thanks for the responses everyone. This is disappointing that there's been no confirmation of crossplay so far, but maybe after launch they will press the big button on the Dev console that says "add crossplay for switch", and all of our collective dreams will come true! [link] [comments] | ||
What do you think about time gated (daily/weekly) content? Posted: 13 Mar 2021 10:01 AM PST Personally, I think I would be okay with very rare instances of weekly quests that feel like a nice bonus (like CRs in D3), but I don't like how it's implemented in many MMOs - there's so much daily and weekly stuff that it begins to feel like manditory second job. [link] [comments] | ||
Posted: 13 Mar 2021 09:17 AM PST Hello, I'm itching to play D2R and want to play D2 right now. I'm wondering if I buy D2R will it also allow me to play the classic D2 + LOD or will I have to buy all 3(D2, LOD, D2R)? I'm okay with buying all 3, but if I can just buy D2R and get all 3 and save money then that would be awesome. Thank you! [link] [comments] | ||
Almost all D2:R posts and no D4 posts... hmm.. Posted: 13 Mar 2021 04:07 PM PST Maybe no one likes the art direction of D4? Maybe it's D3 2.0? I don't know. It doesn't feel right. I remember being so hyped for D3 and playing it on launch day and it just falling so flat. Real worried D4 is going to be the same giant let down. Why can't Blizzard take D2, with the same art, make it look better just like D2:R and turn that into D4? Seems simple... [link] [comments] |
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