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    Saturday, March 13, 2021

    Diablo Diablo II Resurrected Wallpaper

    Diablo Diablo II Resurrected Wallpaper


    Diablo II Resurrected Wallpaper

    Posted: 13 Mar 2021 07:35 AM PST

    I 3d printed and finished Tyrael's Sword: El'druin, Sword of Justice!

    Posted: 13 Mar 2021 01:32 PM PST

    Diablol 2 Ep 17 "Big Brain Play"

    Posted: 13 Mar 2021 05:00 AM PST

    So happy

    Posted: 13 Mar 2021 04:42 PM PST

    Decided to say fuck it and went out and bought a nice laptop and first thing I did was download Diablo and now re grinding. Can't wait for the remaster.

    submitted by /u/MrChris680
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    All "ladder only" items and runewords should also be available on non-ladder.

    Posted: 13 Mar 2021 06:41 AM PST

    And single player.

    I mean, there's really no good reason why non-ladder and single player characters shouldn't have been able to obtain them.

    There's really no good reason to exclude non-ladder and single player characters from being able to get that 10%-20% of the top level items in the game.

    Both ladder and non-ladder characters are completely separated, and I doubt that shared stash would work in between them, so you probably won't be able to boost your new ladder characters with items brought over from non-ladder games anyway.

    It's also a very weak argument to say that "It's an incentive to play the ladder" or something like that. Your incentive to play the ladder is to be at the top of the ranking. That's it. Nothing more.

    If they'll really make ladders last 3 months tops, then that doesn't leave much time to get these items and runewords, as they're really rare anyways.

    That's really the only QOL change that I would like to see.

    submitted by /u/BowelMan
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    [Art] Greater Mummy & Unraveller

    Posted: 12 Mar 2021 09:44 PM PST

    Original recording of the cows in The Secret Cow Level

    Posted: 13 Mar 2021 09:14 AM PST

    With the follower revamp, is the cap on their damage lifted?

    Posted: 13 Mar 2021 04:43 PM PST

    Followers used to be capped at like 50% crit, 150% crit damage iirc, so there was a sorta cap on how high their damage could scale, I was just wondering if it will still be a thing?

    submitted by /u/Marlfox70
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    Any Nintendo Switch players?

    Posted: 13 Mar 2021 09:54 PM PST

    Looking for some people to play with on the Nintendo Switch. Long time player but I am new to the switch. Drop your friend code here.

    submitted by /u/Kayvault
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    BlueTracker | Compilation of Blizzard's comments of the week

    Posted: 13 Mar 2021 12:00 PM PST

    Follow us on r/blue_tracker and @blue_tracker


    You will find all comments below

    submitted by /u/blue_trackerbot
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    Diablo 2 on Battle.net

    Posted: 13 Mar 2021 11:36 AM PST

    Does anyone still play D2 on official servers or everyone just plays PD2 or MedianXL nowadays, I have had so many disconnects since I've been playing on Battlenet and I know it could only be just me that has connection issues but it looks quite dead in there too. Where does everyone get their D2 fix from?

    submitted by /u/Kapie7
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    Faction/Reputation system that works with D4?

    Posted: 13 Mar 2021 09:44 AM PST

    Introduction:

    I'll be posting a few random ideas for in-game activities I had recently in separate posts, those ideas are not meant to be taken as serious attempts at designing an endgame activity / progression system. I'm mostly writing it for fun. All numbers, items, rewards, and everything like that is just an example. None of the ideas is specifically meant to be a progression system or an endgame system as those ideas are merely the big picture, the generalized core of the idea, with some examples, that can be adjusted, changed or balanced. The main reason for sharing these ideas is to have fun, ideally creating a discussion and to provide some feedback, and I feel a need to share those ideas, regardless of how likely people are to agree with me or not, simply because I believe that variety of in-game activities is incredibly important and even if someone dislikes my idea, they might come up with a better one as a result.

    It's also important to point out one thing that applies to pretty much everything I post and I think it's important to Diablo and it is a core element of the game:

    • All functional items (so basically everything except cosmetics) should be obtainable by every solo player and every group player. The reward for playing in a group should be the efficiency.

    The Idea:

    This is pretty much taken from Grim Dawn and some RPGs. I think D4's open world provides a good opportunity to introduce some progression systems in form of Factions and Reputation / Devotion Systems.

    Factions can be regional. They can include different guilds, organizations, towns, etc. Some examples could include the 3 Rogue-unique factions, Iron Wolves, Zakarum Order, Brotherhood of the Horadrim, Caldeum, or any single town, camp etc. There could also be a negative reputation system tied to different monster families.

    Those factions could have their Reputation or Devotion systems. The reputation could also be simplified to regional reputation. Because the general ideas is the same in both cases and only the scale and complexity changes, I'll describe the simplified version.

    As you complete quests, bounties, clear dungeons, and do other things to help people of any given region, you gain reputation in that region.

    You can have 5 reputation levels, each unlocks new possibilities and rewards.

    • Stranger - You only have access to basic bounties and basic vendors in the towns of that region.
    • Friendly - You gain access to buy basic crafting materials.
    • Honored - You gain access to special weekly quests that provide greater rewards than regular quests. You unlock the title "Defender of [Faction/Region Name]".
    • Revered - You unlock the ability to buy region/faction themed sets of armor and weapons (thus unlocking them as transmog options).
    • Hero of [insert the name of the faction/region] - You unlock the title "Hero of [Faction/Region]". You unlock the ability to buy a Faction/Region themed mount.

    In addition it would be interesting if unlocking different levels of reputation would unlock short story questlines specific to that region, this would give you the feeling of the world being truly alive, because as you do your own thing out there in the open and gain the reputation, occasionally new quest in that regional story questline would appear.

    (If the system was faction-based and not region-based, we could have faction-specific titles, missions, reputation ranks, rewards etc.)

    As you kill enemies from a specific monster family, your reputation with them decreases and has 4 levels basically like in Grim Dawn.

    • Hostile - No effects.
    • Despised - Additional elites may spawn.
    • Hated - Rarely, a hero of that faction can spawn (basically a stronger elite) and attack you.
    • Nemesis - While in the territory of this faction you can encounter Nemesis Enemies. They are challenging mini-bosses but provide greater loot than your typical elites. Additionally they may drop some cosmetic rewards, trophies, rare crafting materials and a title "Bane of the [Faction]".

    Overall this system is not something people should feel like they're forced to do to maximize their efficiency, because pretty much all activities in any given region would increase their reputation anyway. So it's just here to add a feeling of progression, make the world evolve and adapt, make it feel alive, and you could get it by simply playing and not even knowing that reputation even exists, because everything you do in a region rants you reputation, which also makes sense because the world shouldn't wait for you to do some specific reputation quests in order to evolve, it should simply evolve kinda on it's own. This way, the system can also reset with each season without it being annoying, since you'll max out your rep at some point by simply doing dungeons, bounties, killing enemies, doing events, killing bosses and all the other stuff.

    Off-topic:

    Also from now on I will always complain about one thing in most of the posts I make just as a rule. The following isn't related to this post and the idea it presents, there's no need to read it, you have been warned:

    Blizzard, do not force me to play and see other people, let me play alone! At the very least allow private instances or guild instances. Give me a singleplayer experience like all other Diablo games did (I do not mean offline, I mean being able to create an online character and create a private lobby and simply play alone). Simply scale down all the unsoloable content like world bosses so that I can actually solo them, while scaling down the rewards I get too if you have to, idc. I absolutely hate interacting with others if I don't have precise control over when I'm doing it. I want to choose when to interact with the Shared World, not be forced into it. No one can deny that the ability to play alone was always one of the core elements in Diablo. No one can deny that D4 is drastically different from all other Diablo games and is very innovative. For the most part, I love the innovation and I'm not against pvp, multiplayer etc, but I'm against it being forced. I'm against not including an alternative, against not giving people a choice. And I think no one could possibly be against giving people that choice, even people who don't want to play solo at all don't lose anything by having an OPTION to play less efficiently (solo). Let everyone enjoy the game how they want to.

    submitted by /u/TheCurious42
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    [HELP] Trouble connecting with one specific friend

    Posted: 13 Mar 2021 06:26 PM PST

    Hi everyone!

    I'm facing issues connecting with a specific friend online. Not only in D2, in every game we play, we either can't play with each other or we get a lot of ping. We tried configuring the router on each end a million times and didn't find a solution... We are kinda desperate already.

    We both live in the same country, and I can connect with any other friends except for this one in particular. What's most weird is that my gf who lives with me and connects to the same network as me, doesn't have absolutely any issue connecting with him.

    Any suggestions we can try?

    Thanks

    submitted by /u/Lian16
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    I missed Diablo2!

    Posted: 12 Mar 2021 10:33 PM PST

    After I heard about Diablo 2 Resurrected and watching every video about the game known to man I had a huge urge to get back onto Diablo 2 after roughly 10+ years of not playing it. I've been playing for a few days now and I really wish I never stopped playing. I seriously can't wait for D2 Resurrected, it's gonna be awesome!

    Who else hasn't played D2 in years and is now trying to get back into the swing of things before the game launches? When did you last play?

    submitted by /u/ToxicIsPoison_
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    Question about Diablo 2 item drop data

    Posted: 13 Mar 2021 04:12 AM PST

    Where can I get the drop rates for the latest version of D2:LoD? For example, where does the data used by silospen come from? I'm doing some programming as a hobby, so I'm quite interested in making another drop calc with more features. Thanks!

    submitted by /u/user315708
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    Diablo 2 Resurrected Switch Crossplay?

    Posted: 13 Mar 2021 09:38 AM PST

    Hello, I couldn't find any information on this, so I thought I would ask here. Does anybody know if the Diablo 2 remaster will have crossplay between switch and PC? Really looking forward to introducing my partner to the series this way if so.

    Edit: Thanks for the responses everyone. This is disappointing that there's been no confirmation of crossplay so far, but maybe after launch they will press the big button on the Dev console that says "add crossplay for switch", and all of our collective dreams will come true!

    submitted by /u/Menien
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    What do you think about time gated (daily/weekly) content?

    Posted: 13 Mar 2021 10:01 AM PST

    Personally, I think I would be okay with very rare instances of weekly quests that feel like a nice bonus (like CRs in D3), but I don't like how it's implemented in many MMOs - there's so much daily and weekly stuff that it begins to feel like manditory second job.

    View Poll

    submitted by /u/TheCurious42
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    Buying classic D2 vs D2R

    Posted: 13 Mar 2021 09:17 AM PST

    Hello,

    I'm itching to play D2R and want to play D2 right now. I'm wondering if I buy D2R will it also allow me to play the classic D2 + LOD or will I have to buy all 3(D2, LOD, D2R)? I'm okay with buying all 3, but if I can just buy D2R and get all 3 and save money then that would be awesome.

    Thank you!

    submitted by /u/Veikuri
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    Almost all D2:R posts and no D4 posts... hmm..

    Posted: 13 Mar 2021 04:07 PM PST

    Maybe no one likes the art direction of D4? Maybe it's D3 2.0? I don't know. It doesn't feel right. I remember being so hyped for D3 and playing it on launch day and it just falling so flat. Real worried D4 is going to be the same giant let down.

    Why can't Blizzard take D2, with the same art, make it look better just like D2:R and turn that into D4? Seems simple...

    submitted by /u/dencol
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