Diablo What if Mick Gordon wrote Tristram | METAL COVER |
- What if Mick Gordon wrote Tristram | METAL COVER
- bloodraven close call
- Can anybody grush me to act 5?
- Diablo 3 Challenge Rift #138 Map and Strategy Guide (North America) *Side note - Car accidents suck :(
- WEEKLY RAGE THREAD - 02/11/20
- Need fun build ideas for Hardcore Single Player that can get to Guardian
- Is there a mod for Diablo 2 similar to the HD mod for Diablo 1?
- Hard stuck in GR65 range!
- Diablo 4: PVP game type suggestion
- Diablo II remaster incoming? It'd be the best thing to happen to the Diablo franchise in a long time.
What if Mick Gordon wrote Tristram | METAL COVER Posted: 11 Feb 2020 05:07 AM PST
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Posted: 11 Feb 2020 09:22 PM PST
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Can anybody grush me to act 5? Posted: 11 Feb 2020 08:27 PM PST Just started a new character for the ladder and I wanted to ask for a grush [link] [comments] | ||
Posted: 11 Feb 2020 08:08 PM PST
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Posted: 11 Feb 2020 06:00 AM PST REMEMBER THE RULES:
ENJOY! [link] [comments] | ||
Need fun build ideas for Hardcore Single Player that can get to Guardian Posted: 11 Feb 2020 12:30 PM PST Hey Guys, I'm so stoked, starting to play D2 again. I've always loved HC but never got through the whole game in Hell with any chars yet. Do you have any build that you really enjoyed playing with that could get you through the whole game and that is not super item dependent? For example, I've enjoyed the cold arrow zon, got to Hell Act 2 with it, the Smiter, got to Hell A1 with it so I'm not looking for something that is necessarily super optimal and that I can speedrun with, just something that is a lot of fun but can still go through the whole game. Any ideas? Thanks a lot for your time and have an outstanding day!!! [link] [comments] | ||
Is there a mod for Diablo 2 similar to the HD mod for Diablo 1? Posted: 11 Feb 2020 11:34 AM PST | ||
Posted: 11 Feb 2020 04:36 AM PST
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Diablo 4: PVP game type suggestion Posted: 11 Feb 2020 06:08 AM PST I'd highly recommend a game type inspired by PMC from Escape from Tarkov. This gametype would feature a large open world with designated "hot spots" for loot, mobs & bosses, perhaps with 15 to 30 players (they could even experiment with going above 30) in a PvP environment. For players to keep their loot, they would have to exit through an extraction point which ends the game type for them, however if they die they'll drop all their gear besides the small amount stored within a version of the "security container". The gametype could match make players in their level/item level range, and players should be free to bring whatever gear they're willing to risk into a match. [link] [comments] | ||
Posted: 11 Feb 2020 10:24 AM PST
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