Diablo I opened over 350 T16 bounty caches last night on a level 1 character for an instant 1-70 power level |
- I opened over 350 T16 bounty caches last night on a level 1 character for an instant 1-70 power level
- Hellforge - Angelic/Demonic/Ancestral Stats & Barbarian Skills
- How the Different Rarities of Items Have Their Place (ex. Sorc Amulets in D2)
- Diablo Cosplay at IgroCon 2019
- Let's brainstorm making white items and basic attacks more relevant in Diablo 4
- Kania's Cube Powers
- Is there a way to get you D2 Ladder Character to Single Player after the Ladder Reset?
- Monster roaming
- When should I start doing greater rifts/what are their benefits/rewards?
- Gauntlets of Akkhan
- What class would do well GR pushing with DH
- Monks Justice set, only on Torment?
- What fighting an elite mob looks like in Diablo III
- returning player (with some silly questions) trying Necro for the first time ... so ... the chickens ...
Posted: 08 Dec 2019 05:01 AM PST
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Hellforge - Angelic/Demonic/Ancestral Stats & Barbarian Skills Posted: 08 Dec 2019 09:45 AM PST
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How the Different Rarities of Items Have Their Place (ex. Sorc Amulets in D2) Posted: 07 Dec 2019 10:42 PM PST
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Diablo Cosplay at IgroCon 2019 Posted: 08 Dec 2019 09:13 AM PST
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Let's brainstorm making white items and basic attacks more relevant in Diablo 4 Posted: 08 Dec 2019 12:08 PM PST White items in D3 and D4 right now seem nearly completely pointless. In D2 whites were still important end game as bases for Runewords, and could be as valuable as high runes. Let's think of ways to keep them relevant in D4. Likewise, basic attack has no place. I always felt much more excited to unlock my first skill after hacking at enemies with a basic attack, than after starting with magic off the bat. Let's think of ways to make basic attack more relevant in D4. [link] [comments] | ||
Posted: 08 Dec 2019 11:54 AM PST Does anyone know exactly how many powers there are in the cube. Are all the ones listed that are not extracted only for gear you currently have in storage or on any of your characters. [link] [comments] | ||
Is there a way to get you D2 Ladder Character to Single Player after the Ladder Reset? Posted: 08 Dec 2019 02:52 PM PST | ||
Posted: 08 Dec 2019 01:09 AM PST With blizzard taking d4 into a more open world concept, is it time for them to embrace some kind of mob migration into the monster settings? Surely this could be incorporated into the game so areas that have been cleared repopulate, mobs advance on you if you remain stationary. Demons have a patrol route. Etc. Id even love to see skeleton armies have formations Thoughts? [link] [comments] | ||
When should I start doing greater rifts/what are their benefits/rewards? Posted: 08 Dec 2019 01:11 PM PST Started playing diablo 3 currently at paragon 65 and my minion build seems to be working well enough. I was wondering when I should start clearing greater rifts and if they're worth it at my current level or if I should hold off because currently I have 4 greater rifts keystones and I don't know if I should stock up on them before using them or what. [link] [comments] | ||
Posted: 08 Dec 2019 11:21 AM PST Anyone have any luck getting these? IcyVeins indicates they are still a drop, but I haven't seen 'em and just want to make sure I'm not on a fruitless quest. Thanks! [link] [comments] | ||
What class would do well GR pushing with DH Posted: 08 Dec 2019 10:57 AM PST Playing with my GF and the dart WH build really plays slowly/poorly with her DH. I'd like to try necro, would the lance necro do well with DH? Or what others would you guys recommend? [link] [comments] | ||
Monks Justice set, only on Torment? Posted: 08 Dec 2019 06:17 AM PST Im trying to get pieces of the Justice set, i wroth on the web that it only drops at Tornment lvl. What i wondering is does it drop with a higher droprate at torment II, III and so on or is it just dropping at Torment? [link] [comments] | ||
What fighting an elite mob looks like in Diablo III Posted: 08 Dec 2019 12:12 PM PST
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Posted: 08 Dec 2019 02:09 AM PST Okay so long time D2 fan here, I played some D3 - I like it (not as much as D2) and return every couple of years - but the lack of stash space kills my enthusiasm for the game each time. Anyway, that aside, I picked up Rise of the Necro Occasionally I'll get a burst of chickens (which charge in a straight line and burst into poison), or a trios of tornadoes, or corpses fall from the sky, or chests fall from the sky or even chests which drop gold (concept!) fall from the sky. Now ... I'm pretty sure I would have remembered that, so I'm guessing it's new? Is it a feature of the Necromancer? Or a seasonal (e.g. holiday) thing - like ... 'hey for halloween we gave you exploding chickens' and it'll be gone in a couple of weeks? Or is it a seasonal (as in season 19) thing? In other exciting news ... I have a pet. Huzzah. Go me. My question is ... is there a way to make it auto-pick-up things in addition to gold? Like there's some things you don't necessarily always want it to pick up (e.g. health globes and maybe gems), but there's other stuff that it's never wrong to pick up - e.g. crafting components which don't take up stash space anymore. (I completed the storyline and hit 60+ and started doing adventure As an old-school D2-er I have a certain fondness for thorns, and I note there's a passive ability that doubles my thorns and gives it to the minions. Hurrah. Now, I'm not asking if there's a GR120+ thorns build (because apparently there is, even if some people don't believe it?), but realistically I'm going to fade and lose interest (too little stash, too much time managing it) by about GR50. So my question for thorns - is there a cheap-ass gear option for a decent (doesn't have to be the best thing ever, just 'okay' is okay) thorns build for the GR1-40 range? Also, I have (allegedly) nearly completed chapter 3 of the season journey, and if I grind a bit I think I can finish off chapter 4. Obviously then if I take all the rewards as a Necro that gives me a particular set. Now I think it's going to be totally different from the thorns thing I wanted to do, and that's okay, I'm considering levelling up a second Necro to play with the set. Here's the problem - I know that in D3 build variety is done through gear not skills (e.g. you pick the skills according to the gear you have, not vice versa) - but I have no idea what the set does and what build it naturally lends itself to (assuming just the set and nothing but the set) (and I'm aware there will be variations on the builds, but these will depend on having a bunch of ancient legendaries, or obscure legendaries that it's fairly safe to assume I won't have). So what particular set of skills should I play with through to 70, so that I can put this set on and suddenly feel a rush of nigh infinite power as I go from 'complete scrub' to 'meh'? Is it just all about getting four skeleton mages out? I find the necromancer quite confusing. It seems like there's some obvious combos of passive skills, but it requires like five or six of them, and of course you only have four, and there's the one which stops you from dying (once per minute?) which seems if not strictly mandatory then jolly close - so you really only have three passive slots, which seems to mean that it's hard to do any kind of hybrid build. E.g. you can focus on minions, or curses, or corpses, but you'll never be good at two of those at the same time? Speaking of passives -- so ... uh ... Simulacrum? What's up with that? (How does it work, what is it good for? Can I shove Skeleton Mages on one of my 1-4 skill buttons and it will passively cast them? If so how often? Is that a good combo with the Rathma's Bones set and if not ... why not?) [link] [comments] |
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